![]() ![]() Normally you really need to prefetch to avoid insane lag, but the Zelda 64 games are not that demanding. ![]() If you CPU is strong enough, you don't need to prefetch the textures of the Zelda 64 games. Keep in mind that both games shares quite a few textures. Area's such as Clock Town could be removed if you don't intend to run Majora's Mask. ![]() The pack contains both Majora's Mask and Ocarina of Time, even when playing Ocarina of Time the textures for Majora's Mask are prefetched. Yeah, you could choose not to prefetch it or you could simply remove the texture's for the game you don't decide to use. The whole pack is around 11 GB of required RAM. Someone in the HD texture pack forum said that it might be my RAM, that 8Gb is not enough, but is that true even when I don't use prefetch?Īnyway, it's definitely related to HD textures somehow.Ĩ GB of RAM certainly is not enough to prefetch it. It happens when i choose OOT and The Zelda logo says reading game disc. (03-08-2017, 04:27 PM)e2zippo Wrote: Didn't help, and I'm using AR / Gecko codes frequently so It's not really an option as well.įor me it's very of easy to replicate, almost always happen when I try to load OOT Collectors Edition with the load texture option, but it's not straight at boot. ![]()
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